Modern Warfare 4 · Launches 2026-10-23

MW4 Weapons Database

33 Modern Warfare 4 launch weapons with class, Player Level unlock, weapon level cap and Apex Attachment — the complete 33-weapon roster and launch unlock ladder Activision published on 19 October 2026.

Modern Warfare 4 multiplayer operators carrying weapons

33 / 33

Confirmed / at launch

33

Launch unlock levels

55

Ranks before Prestige

Launch mode

The Beta closed on 2026-09-01. Beta weapon progress does not carry into the full game (launching 2026-10-23) — only account-bound rewards like the Beta Forged blueprint do. Levels shown are the official launch unlock ladder; Create-a-Class opens at Player Level 4.

Every weapon name, class, Player Level unlock, weapon level cap and Apex Attachment name on this page comes from Activision's official launch weapons guide (19 October 2026), cross-checked against its level-by-level progression table. Nothing unconfirmed is listed.

33 weaponsData verified: 2026-10-20
Han 86

Assault Rifles

Han 86

Confirmed

Versatile full-auto rifle

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
72
Apex Attachment
Han X20 Skybreaker

Assault Rifles

M4

Confirmed

Balanced all-round rifle

Confirmed in
Beta Weekend 1
Unlock
Player Level 14
Weapon levels
72
Apex Attachment
M4 Hurricane
Hyeon Burst

Assault Rifles

Hyeon Burst

Confirmed

Burst-fire precision rifle

Confirmed in
Beta Weekend 1
Unlock
Player Level 21
Weapon levels
68
Apex Attachment
Hyeon Hyperburst
Patriot XMR

Assault Rifles

Patriot XMR

Confirmed

High-impact full-auto rifle for mid to long range

Confirmed in
Beta Weekend 2
Unlock
Player Level 27
Weapon levels
72
Apex Attachment
Patriot XMR Volt
Kastov 762

Assault Rifles

Kastov 762

Confirmed

Hard-hitting 7.62 rifle

Confirmed in
Beta Weekend 2
Unlock
Player Level 34
Weapon levels
68
Apex Attachment
Kastov ARC

Assault Rifles

Oden

Confirmed

Hard-hitting 12.7x55 bullpup with a low cyclic rate

Confirmed in
Full game
Unlock
Player Level 39
Weapon levels
65
Apex Attachment
Oden Sentinel

Assault Rifles

Axion

Confirmed

.300 Blackout rifle with a fast cyclic rate

Confirmed in
Beta Default Loadout
Unlock
Player Level 52
Weapon levels
69
Apex Attachment
Axion Clearcut

Assault Rifles

Cronen Squall

Confirmed

Returning rifle, now classed as an assault rifle

Confirmed in
Full game
Unlock
Player Level 55
Weapon levels
67
Apex Attachment
Cronen Maelstrom
ISO Nightshade

SMGs

ISO Nightshade

Confirmed

Agile close-quarters SMG

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
64
Apex Attachment
ISO Trace

SMGs

VEL 46

Confirmed

Nimble 4.6x30 SMG with smooth, predictable recoil

Confirmed in
Full game
Unlock
Player Level 5
Weapon levels
60
Apex Attachment
VEL 46 Snap

SMGs

WZ.55 Striga

Confirmed

Mobile 9x18 SMG with heavy stopping power

Confirmed in
Beta Campaign mission
Unlock
Player Level 18
Weapon levels
60
Apex Attachment
WZ.55 Striga Rampage
PPSh-41

SMGs

PPSh-41

Confirmed

High-rate close-range SMG

Confirmed in
Beta Weekend 1
Unlock
Player Level 30
Weapon levels
62
Apex Attachment
PPSh-41 Ember
X-58 Nyx

SMGs

X-58 Nyx

Confirmed

Integrally suppressed subsonic stealth SMG

Confirmed in
Beta Weekend 2
Unlock
Player Level 46
Weapon levels
53
Apex Attachment
X-58 Void
Rezi 12

Shotguns

Rezi 12

Confirmed

Close-range shotgun

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
60
Apex Attachment
Rezi 12 Enforcer

Shotguns

Warlord

Confirmed

Dual-tube pump-action 12-gauge with high capacity

Confirmed in
Full game
Unlock
Player Level 32
Weapon levels
60
Apex Attachment
Warlord Lumen
FiNN LMG

LMGs

FiNN LMG

Confirmed

Sustained-fire support LMG

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
59
Apex Attachment
FiNN Adverse
Type 73

LMGs

Type 73

Confirmed

Mobile hybrid LMG

Confirmed in
Beta Weekend 1
Unlock
Player Level 9
Weapon levels
65
Apex Attachment
Type 73 Assault

LMGs

APOC-338

Confirmed

Belt-fed .338 LMG — devastating per shot, punishing recoil

Confirmed in
Full game
Unlock
Player Level 44
Weapon levels
56
Apex Attachment
APOC-338 Praetor
MAR-9

Marksman Rifles

MAR-9

Confirmed

Fast-handling marksman rifle

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
73
Apex Attachment
MAR-9 Auto
Oris 8.6

Marksman Rifles

Oris 8.6

Confirmed

Long-range marksman rifle

Confirmed in
Beta Weekend 1
Unlock
Player Level 11
Weapon levels
70
Apex Attachment
Oris 8.6 Razor

Marksman Rifles

Mosin-Nagant

Confirmed

Classic bolt-action with a bayonet Apex

Confirmed in
Full game
Unlock
Player Level 36
Weapon levels
69
Apex Attachment
Mosin Harpoon
KG-7 Vulcan

Sniper Rifles

KG-7 Vulcan

Confirmed

Aggressive bolt-action sniper

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
75
Apex Attachment
KG-7 Drillcharge

Sniper Rifles

Astaroth .57

Confirmed

Single-shot 14.5mm anti-materiel sniper — one clean hit kills

Confirmed in
Full game
Unlock
Player Level 25
Weapon levels
54
Apex Attachment
Astaroth .57 Infiltrator
Signal 50

Sniper Rifles

Signal 50

Confirmed

Heavy .50 cal sniper

Confirmed in
Beta Weekend 2
Unlock
Player Level 50
Weapon levels
74
Apex Attachment
Signal Inferno

Pistols

Sang 9mm

Confirmed

Lightweight, fast-cycling 9mm service pistol

Confirmed in
Beta Default Loadout
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
38
Apex Attachment
SANG Breach
Krait P68

Pistols

Krait P68

Confirmed

Reliable starter sidearm

Confirmed in
Beta Weekend 1
Unlock
Player Level 7
Weapon levels
38
Apex Attachment
Krait P68 Commando
.50 GS

Pistols

.50 GS

Confirmed

High-damage magnum sidearm

Confirmed in
Beta Weekend 2
Unlock
Player Level 41
Weapon levels
37
Apex Attachment
GS Magna

Pistols

Mojave .357

Confirmed

.357 revolver with brutal close-range stopping power

Confirmed in
Full game
Unlock
Player Level 48
Weapon levels
44
Apex Attachment
Mojave Lawless
PILA

Launchers

PILA

Confirmed

Anti-vehicle guided launcher

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
46
Apex Attachment
None — no Gunsmith

Launchers

RPG-8

Confirmed

Unguided anti-vehicle rocket launcher

Confirmed in
Full game
Unlock
Player Level 23
Weapon levels
46
Apex Attachment
None — no Gunsmith

Launchers

JOKR

Confirmed

Lock-on top-attack launcher against vehicles and streaks

Confirmed in
Full game
Unlock
Player Level 43
Weapon levels
46
Apex Attachment
None — no Gunsmith

Launchers

PM-40 Anvil

Confirmed

Pump-action 43mm grenade launcher for area denial

Confirmed in
Full game
Unlock
Player Level 54
Weapon levels
46
Apex Attachment
None — no Gunsmith
FSS Carbon Edge 1095

Melee

FSS Carbon Edge 1095

Confirmed

1095 carbon steel dagger — fast, quiet CQB knife

Confirmed in
Beta Weekend 1
Unlock
Player Level 4 (with Create-a-Class)
Weapon levels
46
Apex Attachment
None — no Gunsmith
Open the MW4 Camo TrackerTrack the Completionist chain, the mode mastery camos and the Pyroclast Weapon Prestige camos with the official launch requirements.

MW4 weapons FAQ

How many weapons are confirmed for Modern Warfare 4?

All 33 launch weapons are confirmed with their official Player Level unlock: 8 Assault Rifles, 5 SMGs, 2 Shotguns, 3 LMGs, 3 Marksman Rifles, 3 Sniper Rifles, 4 Pistols, 4 Launchers and 1 Melee weapon.

Does MW4 Beta weapon progress carry over to launch?

No. Weapon levels and unlocks from the Beta reset at launch on 2026-10-23. Account-bound rewards — the Beta Forged blueprint and milestone rewards — do carry over.

How does progression work in Modern Warfare 4?

You climb 55 military ranks, then choose Classic Prestige (resets Create-a-Class unlocks for higher XP rates) or Regular Prestige (keeps everything). After 10 Prestiges you become Prestige Master and can level to 1000.

What are Apex Attachments?

An Apex Attachment is unlocked by fully levelling a weapon. It sits in its own slot next to the standard Gunsmith attachments and changes how the weapon behaves — alternate fire modes, integrated launchers, stealth kits — rather than tweaking stats. Every Primary Weapon and Pistol has exactly one; Launchers and the FSS Carbon Edge 1095 knife have no Gunsmith and no Apex.

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