Rastreador de parches de Mistfall Hunter

Cada cambio de balance, buff, nerf y arreglo de las notas de parche oficiales de Mistfall Hunter, organizado como cronología y por clase. Cada entrada enlaza directamente al anuncio oficial de Steam del que procede.

Fuente de datos: solo anuncios oficiales de Steam. Verificado por última vez el 2026-08-15.

Cambios de balance por clase

Balance acumulado de buffs/nerfs por clase en todos los parches oficiales. Abre una clase para ver su historial completo de cambios.

Cronología de parches

Actualizaciones y hotfixes oficiales en orden cronológico inverso. Haz clic en cualquier enlace de fuente para leer el anuncio completo en Steam.

  1. Server Stutter Optimization Update & Soul Harvest Launch Rewards

    Hotfix

    Server-side stutter fix rolled out Aug 13-14 (cloud CPU hyper-threading config); Soul Harvest rewards live in the Mistchaser and Fate Chart Shops, plus a thank-you gift claimable until Aug 22.

    • Intermittent stuttering (lag, character teleporting) traced in part to cloud server CPU hyper-threading; server configuration adjustments rolled out across all servers on August 13-14, with monitoring showing stutters now occurring less frequently.
    • Soul Harvest underway: exclusive tokens exchangeable at the Mistchaser Shop for the Season-exclusive Holy-quality Soulbound Serpent Crystal, Holy Material Selection Chest, Moonlight Nectar and Soul Coins; Moonlight Nectar and Legendary Material Selection Chest added to the Fate Chart Shop.
    • Thank-you gift for all Gyldhunters: Moonlight Nectar x5, Pro Combat Bag x2, Advanced Combat Bag x2 — log in before August 22, 2026, 00:00 UTC to claim via in-game mail.
  2. August 12 Live Update

    Actualización

    Soul Harvest gameplay launches in Hallowgrove and Brandrgarde; balance pass on Blackarrow, Sorcerer and Shadowstrix (solo-mode PvP damage reined in); DoT ticks and the Eloquence affix adjusted.

    • Soul Harvest gameplay: can trigger in Hallowgrove and Brandrgarde matches (higher Gyldening Intensity = higher chance). Soul Incubators spawn Soul Cocoons; submit 2 at the Fate Altar to hold the purification ritual, or 1 to Richie the Merchant for a team reward. Cocoon carriers sense — and are sensed by — other carriers.
    • Added an Add-to-Blocklist function directly in the World Chat window; Xbox gains real-time voice chat.
    • BlackarrowNerfMysticfly Arrow, Steel Arrow and Dodge Power Shot cooldowns increased; solo-mode PvP damage multiplier reduced (PvE unchanged).
    • BlackarrowBuffSonic Arrow cooldown greatly reduced.
    • BlackarrowFixed the Forsaken Skeleton outfit hiding the head, Dodge Rapid Shot arrows incorrectly carrying impact, and the side-dodge jump displacement bug persisting.
    • SorcererNerfElemental Arcana fire-reaction damage down; Fire Bolt damage slightly down (redistributed toward direct damage over DoT); Crystal Icebolt cooldown up; Deep Freeze impact reduced; solo-mode PvP damage multiplier reduced (PvE unchanged).
    • SorcererBuffEnergy recovery up on partially-channeled Fire Bolt and Thunderstrike; Thunderstrike lightning activates faster with a clearer strike indicator; Survival Instinct grants faster Energy recovery.
    • SorcererFixed the Elemental Surge talent state failing to consume when Flameblade missed.
    • ShadowstrixNerfSpinning Slash Super Armor duration reduced; Sleight of Hand interaction-speed reduction increased; Phantom Shift cooldown up; Battle Frenzy Physical Piercing greatly reduced.
    • ShadowstrixBuffInspiring Impale cooldown reduced; Wound Accumulation duration up with detonation now at 8 stacks; Aftereffect damage bonus increased.
    • Withered KnightPolearm and Shield fixes: Rainbow Piercer entering no cooldown when interrupted mid-cast, Charged Dash abnormal Energy consumption with no talent configured, and the charged state persisting after canceling shield-raise.
    • SeerFixed the Reverent Seer's Punishment Rune locking onto Richie the Merchant.
    • BuffEye of True Sight inventory stack limit raised from 1 to 2.
    • NerfEloquence affix: high-tier anti-interrupt cooldown up from 10s to 15s; DoT tick frequency slightly reduced (total damage unchanged).
    • Critical fixes: client hitching/stuttering/crashes, warehouse items disappearing from view during out-of-match gear prep, Einherjar mode blocked by low Dried Flower Knot durability, looting-interrupt attack lockout, and the Level 13 warehouse UI glitch.
  3. August 7 Server Online Update

    Hotfix

    Server-side fix for the Polearm & Shield charge-cancel exploit triggering the Focused affix; chat-ad bans and a Block feature announced.

    • Withered KnightNerfFixed canceling a Polearm and Shield charge abnormally triggering the Focused affix's movement speed bonus (removes an unintended speed exploit).
    • Nearly 30 chat-ad accounts banned; a chat Block feature announced for the next weekly update.
    • Soul Harvest launch and Season Tasks confirmed for the next client update, alongside another batch of stability fixes.
  4. August 6 Live Update

    Actualización

    Dried Flower Knots start dropping from Einherjar Mist Lords; Blackarrow uncharged-shot impact removed; Withered Knight energy costs trimmed down.

    • Dried Flower Knots now drop — challenge Mist Lords in Einherjar mode.
    • BlackarrowNerfSteel Arrow: removed the impact effect from uncharged shots and slightly reduced the impact of fully charged shots.
    • BlackarrowFixed abnormal displacement distance when jumping after a side dodge, and a collision prompt appearing when aiming at Stealthed units.
    • Withered KnightBuffSlightly reduced the Energy Cost of Sprinting Slash and Withering Mark.
    • Withered KnightFixed skills getting caught on obstacles (vertical launch), the Inspect action interrupting skill animations, and Thorn Guide dragging Richie the Merchant.
    • MercenaryFixed Sword and Shield triggering auto-blocks under specific circumstances.
    • SorcererFixed the Stardust playstyle being unable to use a charged Meteor Charm under specific circumstances.
    • Large batch of general fixes: Fate Chart Selection Chest rewards display, Gyldening progress bar, execution interrupt lockout, Soul Separation Pill downed-state bug, task counters, and more.
  5. Launch Rewards & July 30 Update

    Actualización

    First post-launch patch: across-the-board Withered Knight Polearm & Shield buffs, plus launch-week bug fixes on all platforms.

    • Withered KnightBuffPolearm and Shield: Charged Dash energy drain reduced and Tier-1 turning improved; Basic Attack 1st/3rd thrust damage up; Spear Barrage multiplier up; Rainbow Piercer energy cost and cooldown down; Block energy cost reduced.
    • SorcererFixed Flameblade's visual range not matching its damage range, and corrected the Chant Guard talent description (Stardust chanting protection).
    • Launch-week fixes: item splitting via secondary menu, console reconnect after disconnects, General Harald impassable area, Soul of Return over-consumption near Soul Trees, controller crashes on the Seasonal Leaderboard.
  6. June 17 Live Update (Open Beta)

    ActualizaciónBeta

    Open-beta stability patch during Steam Next Fest: Dried Flower Knot drops enabled, matchmaking AI reduced, plus compensation rewards for testers.

    • Dried Flower Knots enabled to drop; Mist Lord in Einherjar Mode opened for challenge (beta build).
    • Matchmaking parameters adjusted to reduce the chance of encountering AI enemies in matches (hotfixed live on June 16).
    • Compensation mail for testers: Avatar Frame Bell of Return, Finger Heart pose, Golden Cipher x3, combat bags, and 5,000 Gyldenblod.

Preguntas frecuentes

¿De dónde salen estos datos de parches?

Exclusivamente de los anuncios oficiales de Mistfall Hunter publicados por el desarrollador en Steam. Cada entrada enlaza a su anuncio de origen: nada aquí procede de datamining ni de bases de datos de terceros.

¿Con qué rapidez se actualiza esta página tras un parche nuevo?

Seguimos el feed oficial de noticias de Steam y añadimos los parches nuevos poco después de publicarse, normalmente en el mismo día.

¿Qué cuenta como buff o nerf?

Clasificamos un cambio como buff cuando aumenta el poder de una clase (más daño, menos coste, menos enfriamiento) y como nerf cuando lo reduce. Los rediseños en ambos sentidos se etiquetan como ajustes.

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