Suivi des patchs Mistfall Hunter

Chaque changement d'équilibrage, buff, nerf et correctif des patch notes officielles de Mistfall Hunter, organisé en chronologie et par classe. Chaque entrée renvoie directement à l'annonce Steam officielle dont elle provient.

Source des données : uniquement les annonces Steam officielles. Dernière vérification le 2026-08-15.

Équilibrage par classe

Bilan cumulé des buffs/nerfs par classe sur l'ensemble des patchs officiels. Ouvrez une classe pour voir son historique complet.

Chronologie des patchs

Mises à jour et hotfixes officiels par ordre antichronologique. Cliquez sur un lien source pour lire l'annonce complète sur Steam.

  1. Server Stutter Optimization Update & Soul Harvest Launch Rewards

    Hotfix

    Server-side stutter fix rolled out Aug 13-14 (cloud CPU hyper-threading config); Soul Harvest rewards live in the Mistchaser and Fate Chart Shops, plus a thank-you gift claimable until Aug 22.

    • Intermittent stuttering (lag, character teleporting) traced in part to cloud server CPU hyper-threading; server configuration adjustments rolled out across all servers on August 13-14, with monitoring showing stutters now occurring less frequently.
    • Soul Harvest underway: exclusive tokens exchangeable at the Mistchaser Shop for the Season-exclusive Holy-quality Soulbound Serpent Crystal, Holy Material Selection Chest, Moonlight Nectar and Soul Coins; Moonlight Nectar and Legendary Material Selection Chest added to the Fate Chart Shop.
    • Thank-you gift for all Gyldhunters: Moonlight Nectar x5, Pro Combat Bag x2, Advanced Combat Bag x2 — log in before August 22, 2026, 00:00 UTC to claim via in-game mail.
  2. August 12 Live Update

    Mise à jour

    Soul Harvest gameplay launches in Hallowgrove and Brandrgarde; balance pass on Blackarrow, Sorcerer and Shadowstrix (solo-mode PvP damage reined in); DoT ticks and the Eloquence affix adjusted.

    • Soul Harvest gameplay: can trigger in Hallowgrove and Brandrgarde matches (higher Gyldening Intensity = higher chance). Soul Incubators spawn Soul Cocoons; submit 2 at the Fate Altar to hold the purification ritual, or 1 to Richie the Merchant for a team reward. Cocoon carriers sense — and are sensed by — other carriers.
    • Added an Add-to-Blocklist function directly in the World Chat window; Xbox gains real-time voice chat.
    • BlackarrowNerfMysticfly Arrow, Steel Arrow and Dodge Power Shot cooldowns increased; solo-mode PvP damage multiplier reduced (PvE unchanged).
    • BlackarrowBuffSonic Arrow cooldown greatly reduced.
    • BlackarrowFixed the Forsaken Skeleton outfit hiding the head, Dodge Rapid Shot arrows incorrectly carrying impact, and the side-dodge jump displacement bug persisting.
    • SorcererNerfElemental Arcana fire-reaction damage down; Fire Bolt damage slightly down (redistributed toward direct damage over DoT); Crystal Icebolt cooldown up; Deep Freeze impact reduced; solo-mode PvP damage multiplier reduced (PvE unchanged).
    • SorcererBuffEnergy recovery up on partially-channeled Fire Bolt and Thunderstrike; Thunderstrike lightning activates faster with a clearer strike indicator; Survival Instinct grants faster Energy recovery.
    • SorcererFixed the Elemental Surge talent state failing to consume when Flameblade missed.
    • ShadowstrixNerfSpinning Slash Super Armor duration reduced; Sleight of Hand interaction-speed reduction increased; Phantom Shift cooldown up; Battle Frenzy Physical Piercing greatly reduced.
    • ShadowstrixBuffInspiring Impale cooldown reduced; Wound Accumulation duration up with detonation now at 8 stacks; Aftereffect damage bonus increased.
    • Withered KnightPolearm and Shield fixes: Rainbow Piercer entering no cooldown when interrupted mid-cast, Charged Dash abnormal Energy consumption with no talent configured, and the charged state persisting after canceling shield-raise.
    • SeerFixed the Reverent Seer's Punishment Rune locking onto Richie the Merchant.
    • BuffEye of True Sight inventory stack limit raised from 1 to 2.
    • NerfEloquence affix: high-tier anti-interrupt cooldown up from 10s to 15s; DoT tick frequency slightly reduced (total damage unchanged).
    • Critical fixes: client hitching/stuttering/crashes, warehouse items disappearing from view during out-of-match gear prep, Einherjar mode blocked by low Dried Flower Knot durability, looting-interrupt attack lockout, and the Level 13 warehouse UI glitch.
  3. August 7 Server Online Update

    Hotfix

    Server-side fix for the Polearm & Shield charge-cancel exploit triggering the Focused affix; chat-ad bans and a Block feature announced.

    • Withered KnightNerfFixed canceling a Polearm and Shield charge abnormally triggering the Focused affix's movement speed bonus (removes an unintended speed exploit).
    • Nearly 30 chat-ad accounts banned; a chat Block feature announced for the next weekly update.
    • Soul Harvest launch and Season Tasks confirmed for the next client update, alongside another batch of stability fixes.
  4. August 6 Live Update

    Mise à jour

    Dried Flower Knots start dropping from Einherjar Mist Lords; Blackarrow uncharged-shot impact removed; Withered Knight energy costs trimmed down.

    • Dried Flower Knots now drop — challenge Mist Lords in Einherjar mode.
    • BlackarrowNerfSteel Arrow: removed the impact effect from uncharged shots and slightly reduced the impact of fully charged shots.
    • BlackarrowFixed abnormal displacement distance when jumping after a side dodge, and a collision prompt appearing when aiming at Stealthed units.
    • Withered KnightBuffSlightly reduced the Energy Cost of Sprinting Slash and Withering Mark.
    • Withered KnightFixed skills getting caught on obstacles (vertical launch), the Inspect action interrupting skill animations, and Thorn Guide dragging Richie the Merchant.
    • MercenaryFixed Sword and Shield triggering auto-blocks under specific circumstances.
    • SorcererFixed the Stardust playstyle being unable to use a charged Meteor Charm under specific circumstances.
    • Large batch of general fixes: Fate Chart Selection Chest rewards display, Gyldening progress bar, execution interrupt lockout, Soul Separation Pill downed-state bug, task counters, and more.
  5. Launch Rewards & July 30 Update

    Mise à jour

    First post-launch patch: across-the-board Withered Knight Polearm & Shield buffs, plus launch-week bug fixes on all platforms.

    • Withered KnightBuffPolearm and Shield: Charged Dash energy drain reduced and Tier-1 turning improved; Basic Attack 1st/3rd thrust damage up; Spear Barrage multiplier up; Rainbow Piercer energy cost and cooldown down; Block energy cost reduced.
    • SorcererFixed Flameblade's visual range not matching its damage range, and corrected the Chant Guard talent description (Stardust chanting protection).
    • Launch-week fixes: item splitting via secondary menu, console reconnect after disconnects, General Harald impassable area, Soul of Return over-consumption near Soul Trees, controller crashes on the Seasonal Leaderboard.
  6. June 17 Live Update (Open Beta)

    Mise à jourBêta

    Open-beta stability patch during Steam Next Fest: Dried Flower Knot drops enabled, matchmaking AI reduced, plus compensation rewards for testers.

    • Dried Flower Knots enabled to drop; Mist Lord in Einherjar Mode opened for challenge (beta build).
    • Matchmaking parameters adjusted to reduce the chance of encountering AI enemies in matches (hotfixed live on June 16).
    • Compensation mail for testers: Avatar Frame Bell of Return, Finger Heart pose, Golden Cipher x3, combat bags, and 5,000 Gyldenblod.

FAQ

D'où viennent ces données de patch ?

Exclusivement des annonces officielles de Mistfall Hunter publiées par le développeur sur Steam. Chaque entrée renvoie à son annonce source — rien ici n'est dataminé ni repris de bases de données tierces.

À quelle vitesse cette page est-elle mise à jour après un patch ?

Nous suivons le fil d'actualités Steam officiel et ajoutons les nouveaux patchs peu après leur publication, généralement sous un jour.

Qu'est-ce qui compte comme buff ou nerf ?

Un changement est un buff s'il augmente la puissance d'une classe (dégâts en hausse, coût ou temps de recharge en baisse) et un nerf s'il la réduit. Les refontes à double sens sont étiquetées comme ajustements.

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